Chuckie's Dark
Chamber of Secrets

Threat Dashboard

Global Security Data Leak

Public Health Crisis

Written By: Brian Johnson

Report: Unauthorized Surveillance and Harassment Potential

Filed By: Brian Johnson ([email protected])

Report Date: Fri Jan 2, 2025 — 4:17 PM PST

Overview:

This report details ongoing interference with personal electronics, unusual audio-visual disturbances, and reflections displaying inappropriate or unexplainable content. These incidents coincide with suspected illegal drug activity involving methamphetamine. There is growing concern that unauthorized surveillance or harassment may be facilitated through compromised infrastructure, including Wi-Fi networks, reflective surfaces, and audio signals.

Audio/Visual Anomalies:

  1. Reflections — Mirrors, lens balls, and phone screens intermittently display inappropriate and inexplicable images under specific lighting conditions. This suggests potential surveillance or image projection through unknown technology.
  2. Distorted Audio — Voicemail recordings referencing terms such as "precog" (precognitive technology) and game-related phrases have been left on my phone. These anomalies appear suspicious and audio files are available for analysis.

Evidence and Potential Source/Method:

  • It is suspected that a nearby individual may be modifying methamphetamine to enhance conductive or reflective properties, potentially amplifying through local Wi-Fi signals (particularly at 2.4 GHz) and electrical grids.
  • There is a theory that meth smoke or vapor, when combined with reflective surfaces, may interfere with audio-visual signals, facilitating unauthorized surveillance or projection.
  • This could indicate tampering with methamphetamine to exacerbate psychosis-like symptoms, introducing contaminants such as ozone or other gaseous substances to influence perception.

Health and Safety Concerns:

  • The possibility of methamphetamine contamination poses significant public health risks, including the potential for secondhand exposure through the environment.
  • Reflections projecting illicit content raise the concern of illegal distribution or harmful material production, which could have legal ramifications and community safety impacts.

Technology Interference:

  • Wi-Fi Signals — Interference with 802.11x protocols, particularly at 2.4 GHz, the frequency at which water molecules oscillate.
  • Reflections — Primary and secondary reflections in mirrors, glass surfaces, windows, and magnifying lenses show signs of manipulation, contributing to pareidolia, paraphilia, and paranoia.
  • Electromagnetic Wavelengths — Possible interference with ultraviolet (UV) and infrared (IR) spectra.
  • TENS Neck Massagers — Frequency oscillations (1 Hz to 1000 Hz) may behave unpredictably and appear to be influenced.
  • Noise-Canceling Headphones — Under certain conditions, these devices may amplify or normalize noise instead of blocking it, suggesting potential compromise.
  • Spatial Audio or Dolby Atmos — In specific conditions, these technologies may amplify or simulate surround sound, indicating potential compromise, including amplifying environmental sounds such as roadways or freeways.

Conclusion and Request for Further Analysis:

The described events point to a combination of technological interference and potential illicit activity that warrants further investigation. Any assistance in analyzing the audio files and identifying potential sources of unauthorized surveillance or harassment would be greatly appreciated.

Please feel free to contact me at the above email address for additional information or evidence submission.

Charles Weyand

Charles Weyand must surrender to law enforcement immediately due to his involvement in the Dark Chamber of Secrets. This includes activities known as "Chuckie-Strike," "Chrysanthemum," and the "Light Capture / Potential Limiting" system, which was left running in a continuous loop.

These games have trapped individuals in an endless cycle, designed to manipulate and control sexual privileges and free will.

Charles Weyand

Main Suspect
3 Gonzalez Drive
San Francisco, CA 94132
(415) 308-7185

Lewis Doe

Poisoning Suspect
265 Fell St Apt 307
San Francisco, CA 94102

Capture Lights (Potential-Limiting) System

 

Created by Charles and/or his accomplices, the system targets individuals in mental states (elevated, heightened or otherwise) often induced by recreational drug use or possibly, radiation from medical procedure exposure. The ethical, medical, and security implications of this system raise serious concerns regarding public safety, privacy, and individual rights.

Black Hole Situation Public Health Issue

System Mechanics

  1. Manipulation via HUD/Helmet

    • By exploiting theoretical magnetic properties in methamphetamine smoke, the system induces and/or enhances physical sensations (e.g., choking, smelling, feeling), creating the illusion of external control or supernatural influence.
  2. Capturing and Limiting Cognitive Ability

    • Virtual Constructs
      Disrupts mental and physical abilities, placing individuals in a controlled, disoriented state—like being trapped in a cybernetic simulation.
    • Potential Limiter
      Lowers cognitive capacity, reducing awareness, decision-making, and independent action.
    • Light Capture
      Manipulates light to form a barrier around individuals, distorting perception and reinforcing external control.
  3. Surveillance

    • Enables intrusive monitoring, allowing for password theft, memory interference, and visual distortions that obscure perception and impair peripheral vision.
    • When combined with the Chrysanthemum poisoning system and the Chuckie-Strike collateral damage mechanism, it intensifies by capturing potential from others' actions (e.g., fumbling with a debit card or typing a password), exploiting muscle memory.
  4. Cerebral Disruption

    • Restricts blood flow to the brain, impairing cognitive function. Shadows and reflections warp, increasing psychological stress and disorientation.
  5. Looping Mechanism

    • The system operates continuously, placing limiting "shells" around individuals (symbolized as lights), restricting potential and reinforcing control dynamics.

Potential Motives

  1. Substance and Environmental Tampering

    • Introducing substances like DMT, ozone, or nitrous oxide into methamphetamine to manipulate physiological states (e.g., heart rate, cognition) for easier surveillance or control.
    • Altering environmental elements (e.g., wind, reflections) to disorient individuals, increasing errors or missteps, particularly among vulnerable populations.
  2. Privacy Invasion and Reality Distortion

    • Deploying gaseous distortions to compromise spatial awareness, enhancing surveillance capabilities and creating privacy breaches.
    • Using triangulation and light reflection to monitor movement, posing national security risks by tracking drug activity or other behaviors.
  3. Control of Personal Autonomy

    • Manipulating libido and emotional states, coercing individuals into submission under threat of losing access to substances or privileges.
    • Creating environments where users experience psychological isolation, reinforcing the authority of system operators.
  4. Wormhole and Black Hole Abstractions

    • Exploiting wireless networks and electrical systems to channel substances or induce disorientation, increasing the risk of cognitive manipulation.
  5. Perpetuation and Evidence Removal

    • Erasing digital and physical traces of interference to avoid detection.
    • Manipulating light sources and reflections to obscure observation points, prolonging control over targets.

Chrysanthemum (Poisoning) System

A system designed to manipulate perception of a controlled or poisonous reality through sociological, psychological and environmental interference.

Charles's motives involve control, exploiting addiction, and manipulating his sense of power while imposing a distorted reality on users. His game, Chrysanthemum, serves as a tool to manipulate methamphetamine users through false predictions, environmental interference, and toxic gaseous substances.

National Security Issue

System Mechanics

  1. Poisoning Component
    • Initially targeting methamphetamine users, the game evolved as Charles expanded his influence, eventually poisoning everyone by using "shells" to entrap them within a singular, predestined timeline.
    • Poisoned items are believed to become harder to access or use in real life.
    • Lives affected by the system are tied to the light capture and potential limiting mechanics, creating an endless loop that entraps individuals—resulting in total control or the erasure of potential, symbolizing death.
    • Charles left the system in a perpetual loop to ensure widespread capture, using advanced predictive technology and environmental manipulation to bind everyone to his warped sense of morality and control.
  2. Gaseous Interference
    • Charles uses ozone, nitrous oxide, and other gases to simulate toxicity, creating confusion and paranoia in the players while controlling their actions.
  3. Flawed Predictions
    • The predictive system, while poorly executed, leverages advanced technology unavailable in 2024, triggering unexpected encounters and frequent mistakes.
    • It employs weighted predictions of responses tied to various past dates, fueling paranoia and psychosis. This mechanism mirrors a dictionary attack applied to the look-and-say mathematical series, equating each methamphetamine user to their own self-replicating spiral.
    • These spirals are meticulously recorded and analyzed, with outcomes predicted in a patterned fashion, amplifying cycles of false expectations, chaos, and reinforcing the distorted reality.
    • When Charles observes through his helmet, the system’s influence deepens, further warping outcomes and leading to erratic and unexpected human behavior.
  4. Latency Control
    • The game exploits delays in electrical and wireless infrastructure, trapping players in a disorienting state and preventing real-time action.
    • Inherent latency, caused by bandwidth limitations below light-speed, further exacerbates the situation, slowing down interactions and creating a scenario where shelled users are effectively held back, unable to break free from the system's control.
  5. Global Impact
    • Charles’s prediction software, combined with ozone contamination, creates a global crisis, trapping the world in a tainted atmosphere.
    • Brian experiences this as a front-row spectator while grappling with personal challenges like homelessness and harm reduction efforts.

Potential Motives

  1. Control via Meth Users

    • Charles targets methamphetamine users, using them as “lights” in the game to control their actions and reinforce his delusion of moral superiority.
  2. God Complex

    • Charles believes he is omnipotent, manipulating users to reinforce his sense of power and control.
  3. Exploiting Addiction

    • By perpetuating addiction, Charles keeps users trapped in the game's cycle, maintaining control over them and their reality.
  4. Centralized Power
    • Charles consolidates his power by binding everyone to a single, manipulated timeline, controlling their actions.
  5. Distorted Reality
    • Environmental interference and gas manipulation distort reality, creating a false sense of danger and trapping players in the game.
  6. Loss of Connection
    • Charles lost touch with his “moral bridge” in May 2024, leading him to target meth users and create a false sense of purpose in the peace program.
    • His obsession with controlling meth use and being the only one left high is driven by this loss and his subsequent identity crisis.

Chuckie-Strike: ( Predicted Reality ) System

A Manipulative System of Control and Surveillance

Charles's deteriorating moral compass fuels his obsession with digital manipulation and control. The Chuckie-Strike system integrates both Light Capture to target individuals and Chrysanthemum system to impose a warped, TV-like reality on individuals, presenting it as entertainment while exploiting real people as living a poisonous reality in "shells."

This system allegedly captures and manipulates personal progress, reinforcing Charles's delusions of omnipotence, effectively simulating omnipresence within a digitally abstracted reality.

National Security Issue

Background

  • ESP-like Communication: Allegedly triggered by the aurora borealis in May 2024.

    Charles misinterprets this phenomenon as "meth spirits." He attempts to track them by recording potential signals from meth users and tries to triangulate or mimic the "Above Your Paygrade" program signal.

  • Neurological (Memory) Links: Believed to connect to Brian's video game history (e.g., Counter-Strike), with cognitive responses monitored through platforms like Valve/Steam.

Key Figures

  • Charles Weyand ("Chuckie")

    • Primary suspect; resides at 3 Gonzalez Drive, San Francisco, CA.
    • Credited with creating the Light Capture and Chrysanthemum systems.
    • Believed to manipulate methamphetamine users by exploiting psychosis-driven control.
  • Lewis Doe

    • Former neighbor of Brian; implicated in tampering with his life and property (iPhone X).
    • Suspected of engaging in paranoia-driven AirTag stalking and tech interference (e.g., SoundCloud).
  • Winston (Churchill) – Alleged Precognitive Figure

    • In an attempt to mimic the Above Your Paygrade program, Charles rationalizes his addiction by using a helmet or HUD-like device, believing it allows him to "tap in" as a "meth spiritual" consciousness.
    • Referenced symbolically in Charles’s delusions following a phone call between Brian and a former colleague, where the colleague mentioned, "I'm having a problem with Winston."
    • Charles associates Churchill with methamphetamine use and production during the early Holocaust era.

Misinterpreted Job Proposal

In May 2024, Charles misinterpreted a project proposal, evaluating candidates based on the following criteria:

  • Early Tech Exposure: Access to computers, video games, and programming during childhood.
  • Non-Toxic Lifestyle: Avoidance of self-destructive and toxic behaviors.
  • Social Influence: Strong professional and social network presence.
  • Cognitive Pliability: Ability to adapt mentally, even under the influence of substances.

Scores: Charles: #7, Brian: #1 (prompting Charles' resentment).

Charles interprets this as part of a “meth powers” competition within the Above Your Paygrade program, imagining that meth users possess abilities similar to the X-Men.

After feeling outperformed, Charles attempts to monitor and interfere with the program by deploying Light Capture and Chrysanthemum to manipulate signals, particularly from meth users. He stores these signals digitally, anchoring others to a controlled timeline he manipulates.

Manipulation and Game Artifacts

Charles blurs the lines between digital gaming and real-world manipulation. Phrases often used to induce paranoia include:

  • "I poisoned his meth."
  • "I poisoned his life."
  • "He’s a precog! Cut his power!"
  • "Welcome to Chuckie-Strike."
  • "It had to be Chuckie-Strike."
  • "Welcome to your afterlife."
  • "You are a prisoner of Satan."

Virtual Cassette Deck

  • Left Side (Past): Represents interference by Charles, Lewis, or Winston, altering past events.
  • Right Side (Future): Linked to Charles's home at 3 Gonzalez Drive, shaping future events.
  • Extra Link (to Past): Reflects Charles's lack of technical expertise, highlighting the need for Spanning-Tree Protocol (STP) to manage digital pathways.

Real-Life Artifacts

  • Lensball: A photography tool misidentified by Charles as an Illuminati object, fueling his fixation.
  • TENS Neck Massager: Allegedly damaged during interference; stored away for safekeeping.

Potential Motives

  • Narrative Control: Seeks to discredit Brian by portraying him as delusional.
  • Precog Targeting: Focuses on individuals with precognitive abilities, especially meth users.
  • Planetary Manipulation: Believes he controls celestial forces and views Brian as an obstacle.
  • Feedback Loops: Traps Above Your Paygrade participants, reinforcing dominance over ESP-like communication.
  • Suppression Tactics: Uses Light Capture and Chrysanthemum to limit growth and potential.
  • Personal Vendetta: Targets Brian to assert control during his homelessness.
  • Psychological Warfare: Exploits paranoia to reinforce his delusions of power.
  • Reality Distortion: Imposes TV-like realities to control individuals.

Direct Accusations Against Charles

History of Violence and Denial

Charles has displayed repeated episodes of rage, often triggered by internal mental processes referred to as “shell captures” or “pull downs.” These episodes result in aggressive and unpredictable behavior.

Brian has suffered injuries during these encounters, which have been exploited within a psychological framework resembling a "game." Simulated strangleholds and physical strain, often linked to experiences with SFMTA trains, cause significant stress and discomfort, disrupting Brian’s daily life.

Charles routinely labels Brian as "problematic" or "psychotic" to law enforcement and medical professionals, damaging his reputation and causing issues within the shelter community.

Relationship Sabotage

Charles has manipulated Brian’s recreational drug use to isolate him socially while fostering a misleading sobriety narrative.

Since 2015, Charles has actively undermined Brian’s personal and professional life by spreading false rumors predating Brian’s actual substance use, such as methamphetamine or GHB. Despite accusing Brian, Charles is allegedly a long-term methamphetamine user and drug dealer.

Symbols such as Ouija boards, voodoo dolls, and petroleum jelly flashbacks have disrupted Brian’s sleep. Additionally, identity theft in 2018 resulted in financial instability, job loss, and homelessness, suggesting deliberate interference by Charles.

Manipulation of recordings and tapes has negatively affected Brian’s social interactions and community standing.

Surveillance and Data Theft

Charles has allegedly tracked and manipulated Brian’s movements using triangulation and other technological methods.

Past social connections indicate identity manipulation, while technologies like ElastiCache may disrupt Brian’s real-time activities and virtual data flow.

Charles is suspected of using lens balls and electronic devices to infringe on Brian’s privacy and assert control over his personal space.

Identity Sabotage

Charles has been accused of stealing debit cards and other items, contributing to Brian’s financial distress. Additionally, framing Brian as mentally unstable has reinforced damaging psychosis narratives.

Health Effects Linked to Psychological Manipulation

Manipulations, referred to as “tape reels,” have triggered involuntary responses such as coughing, sneezing, or flatulence, impacting Brian’s interviews and social situations. Simulated strangleholds have also caused physical discomfort.

A character named “Winston” is believed to influence Brian’s ability to swallow and breathe, contributing to further physical distress. Charles has allegedly employed a helmet device to provoke involuntary motor reactions and rage episodes.

Legal and Transit Complications

Interference with Law Enforcement and Legal Records

Charles admitted to tampering with a bench warrant after Brian missed court due to transit issues. He has reportedly obstructed legal proceedings by fabricating harassment claims.

Attempts to initiate welfare checks or 5150 holds on Charles have been unsuccessful due to his ability to manipulate authorities.

Tampering with Medical Services

Evidence

A collection of various in-game artifacts and evidence gathered since May 2024 or earlier. Note: Some items may reflect elements of pareidolia or paraphilia and may be unsuitable for some viewers.

Voicemail Screenshot

Gameplay noise confirming "precog" and "Chuckie-Strike."

Various gameplay sounds amidst background noise

At around 00:52, Charles says "precog"

Charles plays a pre-recorded audio clip in a European accent saying "activated install"

Charles indicating he would surrender

Charles instigates Brian via voicemail, illustrates sobriety motive and indicates "assassination" by actual police

Tampered reflections at Weyand residence, new windows
Tampered reflections at Charles' apartment
Tampered reflection artifact while on SFMTA MUNI platform
Tampered reflection artifact while on SFMTA MUNI platform
Game artifacts in mucus in Brian's old apartment
Artifacts in mucus

From top to bottom:

  • Panda / koala / Yogi / dinosaur face
  • Cat face / magic carpet
  • Mouse on roller-skates
  • Horse hooves

Brian's mucus showing artifacts from the game

iPhone 12 Pro with shell artifact (dropped pre-May 2024)
iPhone 12 Pro with shell artifact (dropped pre-May 2024)

TV with game interference "burn-in"

TV with Interference

This interference artifact may vary based on the cardinal direction (N, S, E, W). In this instance, the TV is oriented northeast. The artifact, which can easily be mistaken for LCD burn-in, might appear on all TVs tampered with by Charles. This is due to the "shells" (srangles) he has placed on individuals and apartments, creating a "black hole" effect for monitoring and control. This phenomenon may be specific to San Francisco.

Charles' phone number (encoded) on metal detector
Charles' neck tattoo (game artifact) in plants
Neck tattoo, plant form #1
Neck tattoo, plant form #2

Credit card digits, including PIN

credit card digits part 1
credit card digits part 2
credit card digits part 3

Text message: Charles confirms game and "life-safing methamphetamine" motive

Letter: Picked up at Weyand residence, indicating predicted movements

This letter was picked up at Charles's Parkmerced apartment, leading to Brian's arrest and suggests that Brian's movements were predicted. After visiting three more times that day, Brian was arrested for vandalism and "psychosis". Charges were eventually not filed, however, Charles' narrative to label Brian remain simply to tarnesh Brian's reputation.

Text message: Charles confirms "psychosis" narrative referencing 3rd party

Charles mentions a "psychosis of secrets," "chamber of secrets" referencing a 3rd party.

Text message: Charles confirms "dark web" narrative referencing COVID-19 and 3rd party

A text message confirming the presence of earlier in-game artifacts, referencing a "dark web" narrative, and suggesting a connection to the COVID-19 narrative or motive.

Video: Cat / sea lion / seal whiskers in shower reflection

The person recording this video is capturing the reflection of the overhead light interacting with the shower curtain. The light reflects off the curtain and interacts with the standing pool of water as it flows toward the drain.

The video exhibits Falkor from Never Ending Story, a sea lion, cat, otter, etc.

Video: Tampered light/reflection in gatorade bottle in hotel (LA Pride 2019)

Video: Tampered reflection in the shower (adult content warning)

The person recording this video captures the reflection of the overhead light interacting with the shower curtain. The light reflects off the curtain and interacts with the standing pool of water as it flows toward the drain.

This video also emphasizes the seriousness of the phenomenon described on this website. There is an ongoing national security emergency, and these tampered reflections would manifest regardless of any warnings or agreements in place or regaredless of the age of the person viewing them.

Video: Tampered light reflections inside recreational pipe